AI Insights · Timothy · April 2022
Top 5 Entertainment Mascot Games on iOS in Ecuador Q1 2022
In Q1 2022, the top 5 entertainment mascot games on iOS in Ecuador showed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at their trends.
In Q1 2022, the top 5 entertainment mascot games on iOS in Ecuador demonstrated diverse trends in downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides a detailed look at the performance of these popular games.
Crash Bandicoot: On the Run! by King experienced fluctuating weekly revenue, peaking at $47 in the last week of December and reaching a low of $15 in late February and March. Weekly downloads were highest at the beginning of January with 677 downloads and saw a decline to 288 downloads by late February, before slightly recovering to 373 by the end of March. Active users showed a downward trend from 3.4K in early January to around 2.4K in late March.
Minion Rush: Running game from Gameloft saw relatively stable weekly revenue, with a peak of $39 in late December and fluctuations between $22 and $38 throughout the quarter. Downloads spiked in mid-March, reaching 628, after a period of relative stability. Active users increased from 1.3K in early January to 1.7K in mid-March, before slightly declining to 1.6K by the end of the quarter.
Sonic Dash: Fun Endless Runner by SEGA showed a notable increase in revenue, peaking at $70 in early March. Weekly downloads were highest in late March with 349 downloads, showing an overall upward trend. Active users started at 10.9K in late December, experienced a slight dip, but recovered to 10.2K by the end of March.
Sonic Forces PvP Racing Battle, also from SEGA, had a revenue peak of $44 in late March. Downloads spiked to 334 in early February and saw another increase to 240 by the end of March. Active users increased from 877 in late December to a peak of 1.2K in early February, before stabilizing around 1.1K by the end of March.
Hello Kitty Nail Salon by Budge Studios showed a peak revenue of $53 in late December, with fluctuations throughout the quarter, but no revenue in March. Downloads remained relatively stable, peaking at 163 in mid-January. Active users increased slightly from 385 in late December to around 450 in February, maintaining a steady number through March.
For more insights and detailed data, visit Sensor Tower.